learn c++ part 1
By kaniam
@kaniam (582)
India
December 29, 2006 3:40am CST
C++ Programming
Sharam Hekmat
Pragmatix Software Pty. Ltd.
www.pragsoft.com
IMPORTANT NOTICE
Copyright © 1998 Pragmatix Software Pty. Ltd. All rights reserved.Visit our web site for other freeware, including the Pragmatica CASE Toolwww.pragsoft.comThis book is freeware, provided it is used for non-profit purposes only.Provided this copyright notice accompanies the book, you may redistribute, free of charge only, electronic and printed copies of this book.Electronic versions of this book may be downloaded from our web site.Please mail your comments to: sharam@pragsoft.com
Contents
Contents v
Preface x
Intended Audience xi
Structure of the Book xi
1. Preliminaries 1
Programming 1
A Simple C++ Program 2
Compiling a Simple C++ Program 3
How C++ Compilation Works 4
Variables 5
Simple Input/Output 7
Comments 9
Memory 10
Integer Numbers 11
Real Numbers 12
Characters 13
Strings 14
Names 15
Exercises 16
2. Expressions 17
Arithmetic Operators 18
Relational Operators 19
Logical Operators 20
Bitwise Operators 21
Increment/Decrement Operators 22
Assignment Operator 23
Conditional Operator 24
Comma Operator 25
The sizeof Operator 26
Operator Precedence 27
Simple Type Conversion 28
Exercises 29
3. Statements 30
Simple and Compound Statements 31
The if Statement 32
The switch Statement 34
The while Statement 36
The do Statement 37
The for Statement 38
The continue Statement 40
The break Statement 41
The goto Statement 42
The return Statement 43
Exercises 44
4. Functions 45
A Simple Function 46
Parameters and Arguments 48
Global and Local Scope 49
Scope Operator 50
Auto Variables 51
Register Variables 52
Static Variables and Functions 53
Extern Variables and Functions 54
Symbolic Constants 55
Enumerations 56
Runtime Stack 57
Inline Functions 58
Recursion 59
Default Arguments 60
Variable Number of Arguments 61
Command Line Arguments 63
Exercises 64
5. Arrays, Pointers, and References 65
Arrays 66
Multidimensional Arrays 68
Pointers 70
Dynamic Memory 71
Pointer Arithmetic 73
Function Pointers 75
References 77
Typedefs 79
Exercises 80
6. Classes 82
A Simple Class 83
Inline Member Functions 85
Example: A Set Class 86
Constructors 90
Destructors 92
Friends 93
Default Arguments 95
Implicit Member Argument 96
Scope Operator 97
Member Initialization List 98
Constant Members 99
Static Members 101
Member Pointers 102
References Members 104
Class Object Members 105
Object Arrays 106
Class Scope 108
Structures and Unions 110
Bit Fields 112
Exercises 113
7. Overloading 115
Function Overloading 116
Operator Overloading 117
Example: Set Operators 119
Type Conversion 121
Example: Binary Number Class 124
Overloading for Input 128
Overloading [] 129
Overloading () 131
Memberwise Initialization 133
Memberwise Assignment 135
Overloading new and delete 136
Overloading -, *, and & 138
Overloading ++ and -- 142
Exercises 143
8. Derived Classes 145
An illustrative Class 146
A Simple Derived Class 150
Class Hierarchy Notation 152
Constructors and Destructors 153
Protected Class Members 154
Private, Public, and Protected Base Classes 155
Virtual Functions 156
Multiple Inheritance 158
Ambiguity 160
Type Conversion 161
Inheritance and Class Object Members 162
Virtual Base Classes 165
Overloaded Operators 167
Exercises 168
9. Templates 170
Function Template Definition 171
Function Template Instantiation 172
Example: Binary Search 174
Class Template Definition 176
Class Template Instantiation 177
Nontype Parameters 178
Class Template Specialization 179
Class Template Members 180
Class Template Friends 181
Example: Doubly-linked Lists 182
Derived Class Templates 186
Exercises 187
10. Exception Handling 188
Flow Control 189
The Throw Clause 190
The Try Block and Catch Clauses 192
Function Throw Lists 194
Exercises 195
11. The IO Library 196
The Role of streambuf 198
Stream Output with ostream 199
Stream Input with istream 201
Using the ios Class 204
Stream Manipulators 209
File IO with fstreams 210
Array IO with strstreams 212
Example: Program Annotation 214
Exercises 217
12. The Preprocessor 218
Preprocessor Directives 219
Macro Definition 220
Quote and Concatenation Operators 222
File Inclusion 223
Conditional Compilation 224
Other Directives 226
Predefined Identifiers 227
Exercises 228
Solutions to Exercises 230
Preface
Since its introduction less than a decade ago, C++ has experienced growing acceptance as a practical object-oriented programming language suitable for teaching, research, and commercial software development. The language has also rapidly evolved during this period and acquired a number of new features (e.g., templates and exception handling) which have added to its richness.
This book serves as an introduction to the C++ language. It teaches how to program in C++ and how to properly use its features. It does not attempt to teach object-oriented design to any depth, which I believe is best covered in a book in its own right.
In designing this book, I have strived to achieve three goals. First, to produce a concise introductory text, free from unnecessary verbosity, so that beginners can develop a good understanding of the language in a short period of time. Second, I have tried to combine a tutorial style (based on explanation of concepts through examples) with a reference style (based on a flat structure). As a result, each chapter consists of a list of relatively short sections (mostly one or two pages), with no further subdivision. This, I hope, further simplifies the reader’s task. Finally, I have consciously avoided trying to present an absolutely complete description of C++. While no important topic has been omitted, descriptions of some of the minor idiosyncrasies have been avoided for the sake of clarity and to avoid overwhelming beginners with too much information. Experience suggests that any small knowledge gaps left as a result, will be easily filled over time through self-discovery.
Intended Audience
This book introduces C++ as an object-oriented programming language. No previous knowledge of C or any other programming language is assumed. Readers who have already been exposed to a high-level programming language (such as C or Pascal) will be able to skip over some of the earlier material in this book.
Although the book is primarily designed for use in undergraduate computer science courses, it will be equally useful to professional programmers and hobbyists who intend to learn the language on their own. The entire book can be easily covered in 10-15 lectures, making it suitable for a one-term or one-semester course. It can also be used as the basis of an intensive 4-5 day industrial training course.
Structure of the Book
The book is divided into 12 chapters. Each chapter has a flat structure, consisting of an unnumbered sequence of sections, most of which are limited to one or two pages. The aim is to present each new topic in a confined space so that it can be quickly grasped. Each chapter ends with a list of exercises. Answers to all of the exercises are provided in an appendix. Readers are encouraged to attempt as many of the exercises as feasible and to compare their solutions against the ones provided.
For the convenience of readers, the sample programs presented in this book (including the solutions to the exercises) and provided in electronic form.
Sharam Hekmat
Melbourne, Australia
1 response
@Halloween02 (104)
• India
29 Dec 06
What exactly is the point of this discussion...are we suposed to discuss this book ?