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DaveRob
@DaveRob (6)
Age 48
Joined myLot 17 years ago
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DaveRob's Discussions
Modelling a car for a Renderman pipeline.
DaveRob
@DaveRob
(6)
21 Apr 07
I am modelling a car for my showreel and it is to be rendered using Renderman. This means that the geometry must be kept high-level.(NURBS or SubDs). How can the series of patched be attached, while maintaining clean geometry....
nurbs renderman maya
pipeline
1 response
NURBS Modelling for a Renderman pipeline.
DaveRob
@DaveRob
(6)
21 Apr 07
I am trying to model a car using NURBS, the overall form of the car is fine, however I want the individual body panels to be whole surfaces. When I attach the individual surfaces the geometry becomes very messy, with isoparms all...
pipeline
3d modelling
1 response